- Authors: Anjarie Dharmastuti
- From: Master of Disaster Management Universitas Gadjah Mada
Abstract:
Mitigation of global warming can be done with go green behavior. The establishment of go green behavior from childhood will be more effective. One of the factors that influence the behavior is knowledge. The purpose of this research: 1. Analysing the elementary school curriculum that related to global warming. 2. Designing and testing the effectiveness an educational games with the theme of global warming. 3. Analysing the perception of Elementary School students to educational games. This research used quantitative experimental method. The subjects were students 5A-B class Tegalrejo 3 and students 6A-B class Terbansari 1 Elementary School. Analysis of hypotheses using Mann Whitney and Wilcoxon test. The result of subjects observation is known that global warming knowladge has not been presented holistically and in curriculum 2006, more global warming knowladge diffusion at the Natural Science and Indonesian Language subjects. Results of the validation of educational games shows that games can be applied to the Elementary School students. Hypothesis test results showed that educational game are effective because there is a significant difference in the improvement of knowledge between the experimental group and control group, it?s influenced by gaming strategy factor that is of interest, concentration, retention, and emotion. All of research subjects (100%) feel their knowledge into increased global warming and increasingly motivated in protecting the environment. In conclusion although in formal education matter global warming on Elementary School inadequate but through educational game, global warming knowledge can be increased.
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